Wednesday, September 28, 2011

The Vault

There is more I wanted to do but I am at the point where I am getting too much diminishing return on my time for improvement. I am going to go ahead and call it done and move on to other projects which need more attention. Hopefully it is respectable enough to compete with the other entries.
-Meatmonkey

Friday, September 23, 2011

Guardian Earth - Cruiser B

A smaller cruiser for the Guardian Earth Project. I picture this one flying near enemy ships ripping apart the hulls with the winged energy tips on the side. I doubt it will be programmed to do that in game though.
-Meatmonkey

Thursday, September 22, 2011

The Vault (WIP) 03

More progress on the vault piece. Starting to explore some of the basic rendering and getting ready to flesh out more of the textures. I doubt I will have the time to get the astronauts in before the deadline since I want to get the rendering down first and I suck at it.
-Meatmonkey

Wednesday, September 21, 2011

The Vault (WIP) 02

The Vault piece for the monthly Gnomon contest further along now. I am getting to the point where I am touching on texturing and deciding on how to tackle the rendering. I am not a strong technical render and really wish I had Vray to render this. Hopefully it wont be to much trouble since I would like to add some other things instead of wasting all my time figuring out rendering.
-Meatmonkey

Saturday, September 17, 2011

The Vault (WIP) 01

Gnomon contest this month is "The Vault", so I am working on an entry despite having little free time. I have always wanted to enter and decided to stop making excuses! Here is my work in progress of my piece and am going Sci fi with the vault being a giant metal globe in space.
-Meatmonkey

Guardian Earth - Boss A

A boss for the Guardian Earth project, an asteroid station with lots of fire power. After a lot of work it is finally respectable. Hopefully the project does not stall out like so many others I have been on.

-Meatmonkey

Friday, September 9, 2011

Guardian Earth - Player Ship E

Last player ship for the game (at least at this time), now work on other assets for the project. This one is more of a bomber ship, but we will see. Overall the poly count is really really low, but maybe we can go increase it after we see how things run the way they are.
-Meatmonkey

Thursday, September 8, 2011

Guardian Earth - Player Ship D

Another low polygon resolution model for a mobile application game. So much work to do even when they are low resolution like this. Hopefully I get more time in the near future to kick this into higher gear.
-Meatmonkey

Friday, September 2, 2011

Guardian Earth - Player Ship C

Another very low poly ship for an curtain shooter ipad /iphone app.
-Meatmonkey

Thursday, September 1, 2011

Guardian Earth - Player Ship B

Starting to go through and take more screen shots of the Guardian Earth assets. Weeeee!
- Meatmonkey