Showing posts with label Concept Sketch. Show all posts
Showing posts with label Concept Sketch. Show all posts

Friday, August 19, 2011

Space Ship Silhouette 01

Been quiet lately... but really busy. Concept sketches for some space ships and some them will be turned into really low ploy models. Will try to start posting more regularly again now that things are starting to form into more of a routine.
-Meatmonkey

Sunday, March 27, 2011

Dreadnaught Ruler

A height comparison chart for a mech game I hope to get done sooner or later. Thankfully making them more realistically smaller will allow for greater design options and more playability as a FPS style game. I hope to eventually do a full comparison chart with all the mechs together when it is possible.
-Meatmonkey

Friday, March 18, 2011

Shawn's Tattoo

A marine friend asked for me to do a design for a tattoo for him before he is deployed. He wanted the tribal flame thing going on with the USMC letters in the middle of it. I supplied the first draft of what he was requesting. It is heavily lifted from a design he showed me off a beer can.... haha, marines.
-Meatmonkey

Friday, June 4, 2010

Gun Composites

A work in progress of the Gun composites based from the silhouette that I did earlier. They are no where near complete, but they should not take too long to do and I will just update it then. After this I will probably will choose one or two of the guns and do a final schematic drawing.
-Meatmonkey

Thursday, June 3, 2010

Papa Monk

Started out decent, went really bad, then salvaged in below decent piece. I need to do more studies, but I would feel weird posting a bunch of studies here and I do not want to ignore all of you. Must keep pressing forward.
-Meatmonkey

Wednesday, June 2, 2010

Rufus

A hobo brawler or a pirate? Who knows, but it reminded me a bit of a younger version of Uncle Rufus from Boondocks and thus named him so. Just a sketch in hopes to get better at many things I need help in.
-Meatmonkey

Tuesday, June 1, 2010

Bonk Color Comps

Rough Bonk color composites done in Photoshop which I am leaning towards the bottom middle one. I will be doing some more detailed color character paintings here soon, but want to do her armadillo pet design first.
-Meatmonkey

Monday, May 31, 2010

Bonk

Wanted to diversify a little bit and get a cartoon like character in progress. This is Bonk, a little prehistoric heroine that is a rather strong tomboy. She runs around with her dinosaur bone club and her pet armadillo that she knocks into things.
-Meatmonkey

Saturday, May 29, 2010

Fey Magic

Crap. But at least I am back on the horse and drawing again. Nothing much to talk about here, just another drawing on vellum. I might take it and paint it digitally and see if I can make it more respectable, but I have not decided yet.
-Meatmonkey

Sunday, April 11, 2010

Pod Concepts

Have to do some pod designs which is like a futuristic cockpit of some strange device. Working on blocking it within maya but figured I should show where I came from to show the progress of the pod device.
-Meatmonkey

Tuesday, April 6, 2010

Gun Silhouette 004

It seems the guns are getting bigger and bigger which is fine. I do plan on the final product being an unrealistic large gun. But only plan on doing one more page and taking it on the next step,but I have so many guns to work from.
-Meatmonkey

Saturday, April 3, 2010

Gun Silhouette 003

Rolling right along. I was unhappy with some of these as a whole, but they had interesting parts that I will continue to carry on into the next batch. Thats kinda of the idea of this method, rapidly produce a bunch and begin taking pieces from some of them and recombine them into something better.
-Meatmonkey

Friday, April 2, 2010

Gun Silhouette 002

Here are some more gun silhouette's and I have no intention of stopping here. I am not 100% sure how many I am going to do. But it will probably be many before I end up choosing some and taking them to a more detailed stage.
-Meatmonkey

Thursday, April 1, 2010

Gun Silhouette 001

The first of many weapon silhouette's I will be doing. It is my hope to improve on weapon design, and eventually add some nice 3d objects to my portfolio. Cool characters need cool guns to blow things away, anything else would just not do.
-Meatmonkey

Monday, March 22, 2010

Nicholas

First day of spring break and wanted to be sure I do not spend it on the couch. Did a few sketches as well of this one of a combat monk. Its got some issues, but their are many things I want to get done this break so I cannot spend all my time noodling problems.
-Meatmonkey

Monday, March 15, 2010

Poison Mistress

Been a while, and a lot to still do... Color pencil on marker paper. A stealthy woman with bad intentions, perhaps an assassin with the power to coat her sword with poison after she has passed all the check points in a city. Well she got the sword in, so I guess the guards are not doing their job.
-Meatmonkey

Thursday, February 4, 2010

Katana Girl

An old drawing I pulled out and am starting to digitally paint. So I will put up the sketch for now and post the painting once it is complete. Do not expect it soon however, there is much more important work that needs to be done first!
-Meatmonkey

Sunday, January 24, 2010

Nun

A sketch that I planned to paint, but never got around to. I find myself with less and less time to do traditional painting anymore. Perhaps I should digitally paint this one instead, but I guess time will tell what becomes of this sketch - if anything does.
-Meatmonkey

Tuesday, January 12, 2010

HTH

Some practice on hand to hand weapons. Need to start working on more variety of objects and things other than just figures. I still need to work on figures, but cannot ignore all the other goodies.
-Meatmonkey

Monday, January 11, 2010

Hel

Another sketch done for the Norse mythos characters. I spent some more time on the shading on this one as I tend to get carried away at times. It looks good so far, I like the design and cannot see changing it much other than costume redesigns.
-Meatmonkey