The "Thief's Tale" projects due date is fast approaching and I am far from completion to the degree I would of liked the art to be at. Trying to shove this much background art within a couple months is just not good for ones inner child. Its crying. As such I will have to make cut decisions for the IGF launch of the game, and come back over a few months afterwords and polish the game for the high definition version at a later date. Its sad, but will have to be done to make the deadline.
-Meatmonkey
Friday, October 9, 2009
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